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Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits

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Further reading 1

Caption notes

Extra Credits recounts how a change of reference point made an experience system feel different to players. The episode also makes predictions about social scoring. The reading draws on its account of the game design.

Archived captions (transcription method unspecified) ↗
Original passages · 2
it had an unrested penalty mechanic
Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits · ▶ 4:19–4:21
they started referring to the unrest experience penalty state as normal
Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits · ▶ 4:37–4:43

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