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Jonathan Blow - Preventing the Collapse of Civilization (English only)

Caption notes

Jonathan Blow discusses software maintenance through the problem of passing on knowledge. Game engines are his example: existing tools can shorten development, but if fewer people learn how to build engines, teams may later find those tools harder to maintain or replace. He also distinguishes the complexity an individual can handle today from the knowledge a team can pass on through handoffs. The Q&A separates the complexity inherent in a problem from the additional burden imposed by existing systems. Historical examples and everyday failures motivate his concern, and civilizational decline is a risk he explores.

Archived captions (transcription method unspecified) ↗
Original passages · 2
not necessarily going to be able to communicate all that
Jonathan Blow - Preventing the Collapse of Civilization (English only) · ▶ 47:52–47:58
there's an inherent complexity to a problem
Jonathan Blow - Preventing the Collapse of Civilization (English only) · ▶ 62:04–62:09

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