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Failing to Fail: The Spiderweb Software Way

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Caption notes

Spiderweb built an elaborate scenario editor that attracted fewer creators than hoped. A sequel too similar to its predecessors also underperformed. Jeff Vogel sets those decisions against payroll and other costs to explain why healthy-looking revenue could coincide with bounced checks.

Community transcript ↗
Original passages · 2
a game that was just too similar to the two previous games
Failing to Fail: The Spiderweb Software Way · ▶ 38:45–38:48
this seems like a pretty healthy number. But this means we're bouncing checks
Failing to Fail: The Spiderweb Software Way · ▶ 39:15–39:19

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