Games, Schools, and Worlds Designed for Violence
Jacob GellerYouTube ↗
Further reading 1
Caption notes
This video essay compares cover, sightlines and circulation in shooters and in buildings. A wall may suggest how to act, yet sheltering a player, protecting students and controlling movement each has a distinct purpose.
Archived captions (transcription method unspecified) ↗Original passages · 2
adding cover fundamentally recontextualizes the spaceDesigning to stop active shooters