Breaking Conventions with The Legend of Zelda: Breath of the Wild
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《旷野之息》先用二维原型考察物件能否凭规则组合出玩法。制作组后来把风和电也交给“化学”系统,让一批共同规则计算物件状态如何改变。
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As you can see, this is a 2D Zelda prototype.a state calculator for all these objects that are connected to one another