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Animation Bootcamp: An Indie Approach to Procedural Animation

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Further reading 1

Caption notes

David Rosen gets the physics body moving first, then turns the figure toward its actual velocity. A wall can redirect motion away from the input. During climbing, inverse kinematics keeps the hands and feet at their contact points.

Community transcript ↗
Original passages · 2
his rotation is reactive to the velocity
Animation Bootcamp: An Indie Approach to Procedural Animation · ▶ 4:49–4:51
the hands and feet to make sure that all the contacts are preserved
Animation Bootcamp: An Indie Approach to Procedural Animation · ▶ 12:19–12:25

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